Crypt of the Damned was a visual effects production and one of 2 majors assessments to finish my course at AIE. This project was completed within a 10 week timeframe and consisted of a team of 17 people including 6 modelers, 4 animators, 2 rigging and creature FX artists, 3 effects artists and 2 compositors.
for this shot i was responsible for the concept, model, texturing and look development of the grape vines, aloe vera and the north chamber.
another important skill that i was able to develop during this production was my soft skills related to working in a studio environment, working across departments and participating in weekly reviews.